Star Wars: Hunters debuted on the Nintendo Switch in June 2024 and a Steam release was announced in November, but now the whole thing is off.
Both the Armorcharm and the Powercharm are powerful key items in Monster Hunter Wilds. You’ll get both of them as rewards for High Rank quests. You only get them as rewards the first time you complete each quest. The Armorcharm raises your defense by 12. The Powercharm raises your attack by 6. Our Monster Hunter Wilds guide will tell you how to get the Armorcharm and Powercharm and how to use them. How to get the Armorcharm in Monster Hunter Wilds The Armorcharm is a reward you’ll get from the “Secure Wounded Hollow” quest. You get this quest from Cobb in Suja, Peaks of Accord. For “Secure Wounded Hollow,” you’ll head into the High Rank area of Wounded Hollow. In that region’s arena, you’ll have to take on a pair of Hirabami. Once it’s completed, you’ll need to talk to Cobb again to get the Armorcharm. You’ll only see a brief message about it on the right side of your screen and then it just kind of disappears in your item box. When you’re done, head over to Rex to get another quest, “As Gatekeeper,” that you’ll need for… How to get the Powercharm in Monster Hunter Wilds Like the Armorcharm, the Powercharm is a reward from an optional quest, “As Gatekeeper.” This one is from Rex (who is wearing the same armor as Cobb) in Wounded Hollow. “As Gatekeeper” has you head back into the Wounded Hollow arena to take on a pair of Ajarakan. When you’re done, talk to Rex again to get the Powercharm. How to use the Armorcharm and Powercharm in Monster Hunter Wilds When you get them as rewards, both the Armorcharm and the Powercharm will get dropped into your item box. For them to help you, though, you’ll need to move them to your item pouch. You don’t actually use the Armorcharm or Powercharm as items. You get the benefits just by having them in your item pouch. They’ll take up a slot, but they do not get added to your item bar. To also help you understand Monster Hunter Wilds, we explain how to capture monsters, how to change weapons, provide some Seikret tips, and teach you how layered armor works.
Bafta has put out a video about the making of The Great Circle where they visited Machine Games and spoke with devs. Some cool insight and bts stuff with Troy Baker and stunt performers which is always cool to see. submitted by /u/Scary-Set9873 [link] [comments]
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The developer of Bulletstorm and co-developer of Gears of War: E-Day, People Can Fly, has signed a deal with Sony Interactive Entertainment to develop a new game, codenamed Project Delta.
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The developer of Bulletstorm and co-developer of Gears of War: E-Day, People Can Fly, has signed a deal with Sony Interactive Entertainment to develop a new game, codenamed Project Delta.
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The Ghibli official Donguri Republic store in Japan opened pre-orders for planter sets based on the My Neighbor Totoro and Kiki’s Delivery Service films. The Totoro planter costs 12,320 (or approximately $82.83) and the Kiki’s planter costs 11,220 yen (~$75.51.) [Thanks, Game Watch!] Pre-orders are now open in Japan until April 29, 2025, and the planters are expected to ship between May 7-11, 2025. The new merchandise goods are available as part of the Mother's Day gift sets in Japan. The planters come each with different sets of carnations, as well as message cards featuring characters from each movie. The My Neighbor Totoro set features the popular character alongside other smaller Totoros, and the planter itself is modeled after a big tree stump. Meanwhile, the Kiki’s Delivery Service planter includes Jiji and the logo for the movie’s namesake business. The container is modeled to look as stained glass flowers. You can check out the My Neighbor Totoro and Kiki’s Delivery Service planter sets in more detail here: Images via Studio Ghibli, Donguri Republic As a reminder, a concept art collection from My Neighbor Totoro and Kiki’s Delivery Service director Hayao Miyazaki released in Japan on December 5, 2024, and it features art from the aforementioned films and more. The My Neighbor Totoro and Kiki’s Delivery Service planter sets cost 11,220 yen (~$75.51) each. Pre-orders are open now and will close on April 29, 2025, with the release date set somewhere between May 7-11, 2025. The post My Neighbor Totoro, Kiki’s Delivery Service Planter Pre-Orders Open appeared first on Siliconera.
Steam isn’t known for its excellent selection of otome games, but if you dig deep enough you will find a number of gems. The Steam Spring Sale is the perfect time to dive into the romance genre, as many of the best games are available at a deep discount. If you’re looking for some great otome games to expand your Steam collection then we’ve got ten that are worth picking up. Here are the ten best otome games available during the Steam Spring Sale. 7’scarlet Image by Idea Factory 7’scarlet is a supernatural mystery novel first and a romance adventure second but that doesn’t mean it’s lacking handsome husbandos to smooch. Our protagonist travels to the rural Japanese village where her brother was last seen, with the idea of staying at the local ryokan until she finds him. With the help of the people of the village she realizes that everything in this quiet town isn’t quite what it seems. 7’scarlet costs $7.49 during the Steam Spring Sale. Psychedelia of the Ashen Hawk Image by Idea Factory Another supernatural mystery, Psychedelia of the Ashen Hawk doesn’t follow the standard otome formula. Rather than choosing a route, there is one common route and your decisions dictate what ending you get. There is no bad or good ending for each sweetheart, or even a true ending at the end of your journey. Psychedelia of the Ashen Hawk tells the story of a woman living life as a man, lest she be outed as a witch, in a town no one can leave that is set in perpetual winter. Another standalone game in the series Psychedelia of the Black Butterfly is also on sale. Psychedelia of the Ashen Hawk is reduced to $7.49 during the Steam Spring Sale. Stardew Valley Image via Concerned Ape Stardew Valley isn’t technically an otome, but it has romance options and is an amazing deal during the Steam Spring Sale. After inheriting a farm in Stardew Valley from your grandfather, you move to the village to start your new life. Alongside romancing the various residents of the town, you build and manage your farm, go mining, fishing, attend festivals, and everything else cute and cozy. A beautiful adventure that will make you dream of rural life. Stardew Valley is available for $8.99 until the end of the Steam Spring Sale. Hakuoki: Kyoto Winds Image by Idea Factory Both Hakuoki: Kyoto Winds and Edo Blossoms are discounted during the Steam Spring sale, but you should definitely play Kyoto Winds first if you haven’t tried the series before. Surrounded by hunky samurai from the shinsengumi during the Edo period in Japan, it tells an old-school story, with a supernatural twist. Hakuoki is known for its huge number of suitors, and if you don’t mind letting your boyfriend drink your blood now and then, this is the game for you. Hakuoki: Kyoto Winds is priced at $5.99 during the Steam Spring Sale. Ozmafia! Image by MangaGamer Ozmafia! has 13 different love interests, vast branching routes with multiple endings each, and an overarching story, or Grand Route, if you manage to romance them all. Waking up with no memory in a war torn world, you get closer to those around you in the hope that you can all survive. A story that goes in every way possible with a huge pay off at the end. Ozmafia! costs $17.49 until the end of the Steam Spring Sale. London Detective Mysteria Image by Karin Entertainment London Detective Mysteria is one of the beefier otome games out there, with a large number of suitors and very long varied stories for each potential companion. Attending a detective school for those gifted in the art of deduction, you’ll meet – and can romance – famous characters from crime fact and fiction, such as Sherlock Holmes, John Watson, Arsène Lupin, and Jack the Ripper. The perfect otome game for those who want to spend a long time wrapped up in a single world. London Detective Mysteria is $14.99 until the end of the Steam Spring Sale. Taisho X Alice Image by Primula An episodic visual novel based on popular fairy tales, Taisho X Alice is an otome for those who want to be carried away in the fantasy. Across the game’s three episodes and epilogue you’ll romance seven gender-swapped fairytale princesses like Red Riding Hood, Snow White, and Cinderella. An otome for those who like twists on traditional stories. Every episode of Taisho X Alice can be purchased as a bundle during the Steam Spring Sale for $14.99. Amnesia: Memories Image by Idea Factory Amnesia: Memories is a classic game in the otome genre, and is the first game that many fans of the genre played. Waking up with no memory, and a pixie called Orion that only you can see, you try to find out what your life was like before without letting those around you learn how vulnerable you are. Whether you want a man who women find irresistible, or one who doesn’t understand social cues at all, then Amnesia: Memories is the classic for you. Amnesia: Memories is just $5.99 during the Steam Spring Sale. Steam Prison Image by MangaGamer In a world of the haves and the have nots, our heroine lives in the utopia of the Heights, looking down on all those who live in the Depths. However, after being framed for her parents murder she is dropped below, and must befriend the hunky civilians in order to survive. The overall concept is strong, but the characterization is a little weaker, so it’s one we wouldn’t recommend if you are just dipping your toes into the genre. Steam Prison is $17.49 until the end of the Steam Spring Sale. Nightshade Image by Red Entertainment If you didn’t get your fill of samurai hotties with the Hakuoki series, then Nightshade should fill the gap. More than just full of enticing romances, Nightshade has five routes, and goes heavy on the world building of the lives of people in the Sengoku period. An otome with a traditional story structure, but has made sure that everything is well put together. Nightshade costs $19.24 during the Steam Spring Sale. The Steam Spring Sale is on now and ends on March 20, 2025. The post Ten Discounted Otome Games From The Steam Spring Sale appeared first on Siliconera.
Both the Armorcharm and the Powercharm are powerful key items in Monster Hunter Wilds. You’ll get both of them as rewards for High Rank quests. You only get them as rewards the first time you complete each quest. The Armorcharm raises your defense by 12. The Powercharm raises your attack by 6. Our Monster Hunter Wilds guide will tell you how to get the Armorcharm and Powercharm and how to use them. How to get the Armorcharm in Monster Hunter Wilds The Armorcharm is a reward you’ll get from the “Secure Wounded Hollow” quest. You get this quest from Cobb in Suja, Peaks of Accord. For “Secure Wounded Hollow,” you’ll head into the High Rank area of Wounded Hollow. In that region’s arena, you’ll have to take on a pair of Hirabami. Once it’s completed, you’ll need to talk to Cobb again to get the Armorcharm. You’ll only see a brief message about it on the right side of your screen and then it just kind of disappears in your item box. When you’re done, head over to Rex to get another quest, “As Gatekeeper,” that you’ll need for… How to get the Powercharm in Monster Hunter Wilds Like the Armorcharm, the Powercharm is a reward from an optional quest, “As Gatekeeper.” This one is from Rex (who is wearing the same armor as Cobb) in Wounded Hollow. “As Gatekeeper” has you head back into the Wounded Hollow arena to take on a pair of Ajarakan. When you’re done, talk to Rex again to get the Powercharm. How to use the Armorcharm and Powercharm in Monster Hunter Wilds When you get them as rewards, both the Armorcharm and the Powercharm will get dropped into your item box. For them to help you, though, you’ll need to move them to your item pouch. You don’t actually use the Armorcharm or Powercharm as items. You get the benefits just by having them in your item pouch. They’ll take up a slot, but they do not get added to your item bar. To also help you understand Monster Hunter Wilds, we explain how to capture monsters, how to change weapons, provide some Seikret tips, and teach you how layered armor works.
Possibility Space was closed in 2024 under mysterious circumstances, and the rest of Jeff and Annie Strain's Prytania Media followed not long after.
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Director brothers Joe and Anthony Russo love to dream big, on screen and off. After delivering the grandest season finale of all time, 2019’s Avengers: Endgame, the duo set off in a million different directions, including franchise-building at Netflix, partnering with Epic on Fortnite, and pontificating on the future of AI in movies. They do seem to love cinema (especially Heat), but in interviews, the filmmakers often sound more like engineers than storytellers — fascinated by parts and eager to experiment with tools that will let them go as big as possible. So maybe it’s no surprise that the Russos would jump at the chance to adapt Simon Stålenhag’s retrofuture robot-forward dystopian sci-fi tale The Electric State, or that, with a reported $300 million-plus budget to throw around, their new Netflix movie is all nuts and bolts and no soul. Despite the Russos’ clear appreciation for the Swedish artist behind Tales from the Loop (and its various incarnations as a TTRPG, board game, and TV show), and his haunting art in The Electric State, their Netflix adaptation opens by pouring out metric tons of exposition like concrete. Then it nudges its characters across the resulting smooth-brained surface like a couple of giraffes in roller skates. The finished product is a mess, and a sign that the Russos’ taste for “going big” might be unfit for the medium of film. Written by the Russos’ MCU cohorts Christopher Markus and Stephen McFeely, The Electric State stars Stranger Things’ Millie Bobby Brown as Michelle, a rebellious teenager living in an alternate 1990s that’s mellowing out after a robot uprising. As we learn in a dizzying data dump, humans were nearly outnumbered by worker bots until Muskian douchenozzle Ethan Skate (Stanley Tucci) invented the “Neurocaster,” a helmet interface that allowed fleshbags to inhabit the bodies of cyborgs and go toe to toe against the robotic rebels. Michelle finds society’s postwar dependency on Neurocasters like, totally wack, but her technological worldviews are upended when she meets Cosmo (Alan Tudyk), a cartoonish bot possibly possessed by her believed-to-be-dead genius brother, but suffering from Bumblebee syndrome, in that it can only speak through canned catchphrases. The two, with the help of ex-soldier Keats (Chris Pratt) and his own quippy robo-pal Herman (Anthony Mackie), hit the road to hunt down Skate, who Michelle believes is holding her brother captive. Ostensibly a straightforward road movie through the decimated landscapes of post-robowar America, The Electric State ends up flooded by whos, whats, wheres, whens, and whys. Michelle and Keats are blank heroes who amass a battalion of metallic friends (a mailbot voiced by Jenny Slate; a Mr. Peanut automaton played by Woody Harrelson), all apparently programmed to be Saturday morning cartoon sidekicks. Muddy action fills the gaps between revelations about Skate’s ultimate plans, and so often, it’s rendered in drab colors and shadows. Ironically, the blend of live-action backdrops and polished visual effects puppetry lacks the depth of the 2D illustrations in Stålenhag’s book. The Electric State, the movie, is devoid of majesty. A Spielbergian throwback full of pre-visualized laser fire, quippy CG creations, and trailercore ’90s covers (that made me wonder if the Russos were a little jealous they didn’t get to make a Guardians of the Galaxy movie) probably made sense on paper for a creative team who needed to distill a Hollywood story from Stålenhag’s source material. But it overlooks a key part of the book: just basking in the art. At many points on Michelle’s journey, I was desperate for the plot to stop so I could stand still and soak up this strange alternate universe. I wanted to wander around the abandoned mall, now a sanctuary for refugee robots. I wanted to chitchat with the robo-cook. I wanted to play The Electric State. When I queued up the Russos’ movie, I was about 30 hours into Eternal Strands, the recent action/fantasy RPG produced by former BioWare devs. The game’s physics-based combat makes a truly chaotic but exhilarating experience out of fighting titan automatons and discovering traces of an ancient but fallen civilization. The mythology was not so unique that I sat through every NPC companion’s dialogue or read every scrawled bit of backstory — Fallout might be my standard-bearer for world-building gravy I want to lap up — but I luxuriated in Eternal Strands’ scale and elemental jank (complimentary). Watching The Electric State, as the characters zipped past abandoned bot husks and brushed against the larger political upheaval of the war, made me pine for the epistolary experience I was having over in Eternal Strands, where I got to set the pace. Instead, I got the speedrun. Branded mascots, pop culture references, and 1993 footage of Bill Clinton addressing a missile attack on Iraq’s intelligence headquarters edited to suggest he’s talking about the robowars aren’t enough to ground The Electric State in lived-in reality. The screenplay never brings viewers close to the conflict, past or present. It’s not a necessity for the story to do so — there’s a long history of post-apocalyptic fiction and other road movies that consider the weight of American culture through the eyes of one person’s drama — but Brown can’t do much with the stock character work on the page, and The Electric State is not Bones and All for robots. So the Russos rely solely on iconography to immerse us in the story. They probably needed 80 more hours and Unreal Engine 5 to pull it off. In two-hour cinematic form, The Electric State is the most generic version of what it could possibly be. Even the big finale fight scene feels like a mishmash of Endgame (nondescript overcast industrial lawn battleground) and Mad Max: Fury Road (Doof Warrior stand-in in the form of a robot taco). Saying that this movie feels like blockbuster entertainment written by AI seems a little rude — computers would probably have a deeper understanding of the robotic struggle — but it’s just that vacant. I don’t expect the official Electric State video game, a mobile-friendly puzzler produced by Netflix and the Russos, to fill in too many gaps. The Electric State is now streaming on Netflix.
I wonder if the developers of Indiana Jones and the Great Circle — several years ago, when they were first outlining the game’s core pillars — felt like they knew what they were getting into when they decided to go the full-likeness route. That is, that the game’s protagonist wouldn’t just be “Indiana Jones,” but would look, sound, and move like Harrison Ford as Indiana Jones, and specifically, the version of the character that fans knew and loved from the 1980s-era original trilogy. Y’know, Indy in his barrel-chested prime, not the senior citizen from the latter two films. It’s a miracle that any game gets made, but it’s particularly miraculous that MachineGames pulled off this incredibly ambitious goal — and it all comes down to Troy Baker. The renowned voice actor has delivered indelible performances as Joel in The Last of Us, Sam Drake in Uncharted 4: A Thief’s End, and many other video game roles, but there are few characters more iconic and beloved in the popular imagination than Indiana Jones. Anything but a pitch-perfect recreation of Ford’s voice wasn’t going to cut it. Courtesy of a new video published Friday by BAFTA, we have some insight from the developers at about how Baker managed this feat. He started the project with some method acting, in a sense: Baker showed up to the first table read — conducted virtually over Microsoft Teams because it was during the pandemic — with “Indiana Jones” as his screen name, and he also brought Indy’s fedora and bullwhip to the session, according to cinematic producer Mitra Ashkan Far. She and voice-over designer Emily Hesler give a lot of credit to performance director Tom Keegan, whose resume includes multiple Wolfenstein and Star Wars games. Keegan “would do so well at getting people into character,” Hesler says. Around the 7:20 mark of the 27-minute video, Hesler plays some voice-over recordings of Baker grunting as Indy — just a second or two of him crying out as he takes a beating — and calls out the special sauce that makes his performance so remarkable, and so Ford-like. “I think that’s so Indy right there,” says Hesler, laughing in amazement at the clip. “I don’t know, there’s so much personality in that, and so much more than him just getting kicked in the face.” To Hesler, the timbre of Baker’s grunts tells you that Indy is frustrated to find himself in this situation, but simultaneously, the performance somehow convey a sense of strength and resolve — that Indy isn’t helpless, and in fact, that he knows he’s going to get back at the goon who’s laying into him. “It has to have some, like, breathiness, I feel like,” Hesler continues. “Breathiness. I mean, there’s still tone there, but… oh, and something where he sounds kind of, like, annoyed at the same time, too. There’s got to be some sort of attitude or personality in it. And yeah, again, Troy pulls it off so well.” Even after the dozens of hours I’ve spent playing Indiana Jones and the Great Circle, I still marvel at Baker’s performance as Indy, for which he shared in the 2025 DICE Award for Outstanding Achievement in Character. The game is scheduled to debut on PlayStation 5 this spring.
This story was first published in Switchboard, a newsletter from Polygon that delivers all the latest Switch 2 news, reporting, and rumors directly to your inbox. Sign up here to get it weekly. Nintendo’s Switch 2 reveal in January showed very little in the way of games, except an untitled new Mario Kart. We’ll have to wait a few more weeks to get a closer look at the company’s software lineup for Switch 2 — but we might have some helpful indicators about which of Nintendo’s internal development teams have been making software for the next-gen console for the past few years. While we wait for more official game announcements during April’s Nintendo Direct, let’s take a look at Nintendo’s 10 internal development teams, what they’ve been working on, and if they’ve had any runway to start making games for Switch 2’s launch window. (Keep in mind that Nintendo has a bunch of similar-sounding dev teams, so bear with us as we walk through who’s who and what they’re working on.) Nintendo EPD Co-Production Group Who they are: This team (a combination of EPD Group No. 2 and No. 3) works with outside studios like HAL Laboratory, Intelligent Systems, and Monolith Software on franchises like Kirby, Fire Emblem, and Xenoblade. The group also works with teams behind a variety of Mario and Pokémon spinoffs. Most recent release: It’s been a long time since we had a new Kirby game — Kirby’s Dream Buffet came out in 2022 — meaning the pink puff is due for a new adventure. EPD Co-Production Group still has two Switch 1 titles on its plate for 2025: Xenoblade Chronicles X Definitive Edition and Pokémon Legends: Z-A. Odds of a new game for the Switch 2 launch: Good, if HAL has a Kirby waiting in the wings. Nintendo EPD Production Group No. 3 Who they are: The Zelda team. Most recent release: Production Group No. 3 released The Legend of Zelda: Tears of the Kingdom in 2023 and The Legend of Zelda: Echoes of Wisdom in 2024, so they’ve been quite busy lately. The team worked with longtime Zelda collaboration studio Grezzo on Echoes of Wisdom, but even with outside help, it’s going to be a while before we see the next big Legend of Zelda game. Odds of a new game for the Switch 2 launch: Nil. Nintendo typically announces new mainline Zelda games many months or years in advance. Nintendo EPD Production Group No. 4 Who they are: One of Nintendo’s most experimental teams, Production Group No. 4 is behind swerves like Nintendo Labo, Ring Fit Adventure, and Game Builder Garage. Most recent release: The team most recently worked with partners on Nintendo World Championships: NES Edition and Alarmo. Production Group No. 4 is very likely working on new Switch 2 software, and we wouldn’t be surprised to see the team building something around the console’s new mouse-control functionality. Odds of a new game for the Switch 2 launch: High. Nintendo EPD Production Group No. 5 Who they are: During the Switch’s lifespan, Group No. 5 has been working on Splatoon and Animal Crossing. Before that, members of the team worked on games that highlighted Nintendo consoles’ unique features with Wii Sports and Nintendo Land. Most recent release: Splatoon 3 was released back in 2022, and has received regular updates. It’s been more than three years since Animal Crossing: New Horizons’ last major update, the Happy Home Paradise DLC. With more than 47 million copies of New Horizons sold, Production Group No. 5 is almost assuredly developing a follow-up. Odds of a new game for the Switch 2 launch: Good, especially if Nintendo wants to start Switch 2 off with a bang with a new Animal Crossing. Nintendo EPD Production Group No. 6 Who they are: Another external R&D team, Production Group No. 6 works with developers behind the Metroid Prime, Donkey Kong Country, WarioWare, and Paper Mario series. Most recent release: The group just delivered Donkey Kong Country Returns HD (with Forever Entertainment) and is still working on Metroid Prime 4: Beyond (with Retro Studios). So it has a relatively full plate. Production Group No. 6 also works with Next Level Games, the team behind Luigi’s Mansion 3 and Mario Strikers: Battle League, and they haven’t released a new game since 2022. Odds of a new game for the Switch 2 launch: Does a cross-gen Metroid Prime 4 count? Then pretty good! Nintendo EPD Production Group No. 7 Who they are: This is the team responsible for the development of 2D Metroid games and the Rhythm Heaven series. Most recent release: Emio – The Smiling Man: Famicom Detective Club. Beyond that, it’s unclear what Group No. 7 could be working on for Switch 2. Odds of a new game for the Switch 2 launch: This team has been pretty quiet lately, so the chance that it’s working on something new — possibly a new Rhythm Heaven or something fun/weird, à la Miitomo and Tomodachi Life — is excitingly high. Nintendo EPD Production Group No. 8 Who they are: They make 3D Mario games, including 2017’s Super Mario Odyssey, so they’re kind of a big deal. Most recent release: It’s been nearly eight years since Odyssey, the most recent mainline 3D Mario game. Production Group No. 8 also worked on 2021’s open-world Bowser’s Fury expansion to Super Mario 3D World, a possible indicator that future 3D Mario games could further explore open-world designs. Odds of a new game for the Switch 2 launch: High. Maybe within the launch window. Nintendo EPD Production Group No. 9 Who they are: This is the team responsible for recent Mario Kart games and Arms for Nintendo Switch. Most recent release: Mario Kart 8 Deluxe and Mario Kart Tour. Odds of a new game for the Switch 2 launch: All but guaranteed with Mario Kart 9. Nintendo EPD Production Group No. 10 Who they are: Production Group No. 10 is behind many of Nintendo’s 2D Mario games and the Pikmin series. Most recent release: The team released Super Mario Bros. Wonder and Pikmin 4 in 2023, so it’s had a little time to start working on new games for Switch 2. The team is also responsible for the Super Mario Maker series, a franchise that would showcase Switch 2’s Joy-Con mouse controls. Odds of a new game for the Switch 2 launch: That all depends on just how many Mario games Nintendo wants to release in 2025. Nintendo EPD – Smart Device Production Group Who they are: Nintendo’s mobile games team. Most recent release: In addition to supporting Fire Emblem Heroes and Mario Kart Tour, Nintendo’s smart device team recently released Animal Crossing: Pocket Camp Complete, and basically wrapped up support for it. Odds of a new game for the Switch 2 launch: Probably close to zero, since the team works on Nintendo’s smart device software. Beyond its internal teams, Nintendo has a variety of subsidiaries and partners who co-develop games. That includes 1-Up Studio (3D Mario), Monolith Soft (Xenoblade), Next Level Games (Luigi’s Mansion, Mario Strikers), Nintendo Cube (Mario Party), Nintendo European Research & Development (Nintendo Switch Online), Nintendo Software Technology (Mario), Retro Studios (Metroid Prime, Donkey Kong Country), and Shiver Entertainment (porting work). Pokémon developer Game Freak, Grezzo, HAL Laboratory, and Intelligent Systems may also be working on or supporting Switch 2 software. Suffice it to say, Nintendo has a lot of people power to create a big library of new games, which could mean a very robust lineup of Switch 2 launch software.
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Crusader Kings III Free Download PC Game Cracked in Direct Link and Torrent. Crusader Kings III – Paradox Development Studio brings you the sequel to one of the most popular strategy games ever made. Crusader Kings III is […] The post Crusader Kings III Free Download (v1.15.0 & All DLCs) appeared first on Install Guide Games.
Witchfire Free Download PC Game Cracked in Direct Link and Torrent. Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation. CRACKED […] The post Witchfire Free Download (The Witch Mountain Update) appeared first on Install Guide Games.
Everything you need to know to pick an AMD graphics card for your PC.
Sony has revealed the Dark Odyssey collection, a God of War Ragnarök update coming to players next week that features in-game equipment themed after one of the franchise's most iconic outfits.
Apple's Dope Thief is a captivating crime drama that’s bolstered by an amazing showing from Brian Tyree Henry.
Sony has revealed the Dark Odyssey collection, a God of War Ragnarök update coming to players next week that features in-game equipment themed after one of the franchise's most iconic outfits.
Forced out. Zynga has announced that it will be shutting down servers for the free-to-play shooter Star Wars: Hunters on 1st October 2025. In a blog post shared on the official website, the developer shared that "We understand this news may be disappointing and want to assure you that this decision was not made lightly. Your passion and dedication to the game and its community have meant the world to us...", confirming what would be coming to the game. Read the full article on nintendolife.com
DLsite has released a new Japanese idol group-themed concert rhythm game on the PC gaming platform Steam. The game is titled Under Ichigo: Love me baby!!! in Tokyo Super Arena 2025. All users on the platform can get it for free and play it with subtitles in Japanese, English, Korean, Traditional Chinese, and Simplified Chinese. This game contains eight songs performed by the Under Ichigo group, which consists of Himeka "Hime-chan" Momoyama, Miyu "MyuMyu" Yuzuhara, and Mei "MeiMei" Aoyama. The game's venue, which is named Tokyo Super Arena, is actually a fictional representation of the Saitama Super Arena. The new game has outfit selection and formation position features that are also commonly seen in other similar games, such as Bandai Namco's Idolm@ster series. However, this game will distinguish itself with the custom vocal distribution system. Players will be able to choose which among the three idols will sing specific parts of the songs, irrespective of their locations. They can then save up to three vocal sets. The game will also have preset examples focusing on each particular idol. Image courtesy of DLsite and Lightup Promotion Under Ichigo: Love me baby!!! in Tokyo Super Arena 2025 is now available for free worldwide on PC via Steam. The post Under Ichigo Concert Rhythm Game Appears for Free on Steam appeared first on Siliconera.
Sunrise has revealed that it will gradually publish Code Geass: Lelouch of the Rebellion episodes for free, temporarily, on YouTube. The studio is making this campaign to celebrate the first anniversary of the official Code Geass channel established on the popular video platform. The announcement also includes a schedule for the episodes' airing times. Sunrise will gradually publish episodes from both seasons of the Lelouch of the Rebellion sub-series every Friday and Sunday at 9 PM JST (8 AM EDT), starting on March 21, 2025. Each episode will also be available for only ten days except for the first episode, which will remain available until the final R2 episode that airs on September 19, 2025, expires on September 28, 2025. The official teaser video is also available to watch right below. But while it is also viewable outside Japan, it remains to be seen whether the actual episodes that appear from March 21, 2025, will be available worldwide or not. This is because Japanese publishers often limit their anime episode accesses to Japan only, as in the case with Shueisha's Jump Anime Festival. Anime episodes of the 2006 show Code Geass: Lelouch of the Rebellion and the 2008 second season R2 will appear on the franchise's official Youtube channel from March 21 until September 28, 2025. The post Code Geass Episodes Will Appear Temporarily on YouTube appeared first on Siliconera.
Director brothers Joe and Anthony Russo love to dream big, on screen and off. After delivering the grandest season finale of all time, 2019’s Avengers: Endgame, the duo set off in a million different directions, including franchise-building at Netflix, partnering with Epic on Fortnite, and pontificating on the future of AI in movies. They do seem to love cinema (especially Heat), but in interviews, the filmmakers often sound more like engineers than storytellers — fascinated by parts and eager to experiment with tools that will let them go as big as possible. So maybe it’s no surprise that the Russos would jump at the chance to adapt Simon Stålenhag’s retrofuture robot-forward dystopian sci-fi tale The Electric State, or that, with a reported $300 million-plus budget to throw around, their new Netflix movie is all nuts and bolts and no soul. Despite the Russos’ clear appreciation for the Swedish artist behind Tales from the Loop (and its various incarnations as a TTRPG, board game, and TV show), and his haunting art in The Electric State, their Netflix adaptation opens by pouring out metric tons of exposition like concrete. Then it nudges its characters across the resulting smooth-brained surface like a couple of giraffes in roller skates. The finished product is a mess, and a sign that the Russos’ taste for “going big” might be unfit for the medium of film. Written by the Russos’ MCU cohorts Christopher Markus and Stephen McFeely, The Electric State stars Stranger Things’ Millie Bobby Brown as Michelle, a rebellious teenager living in an alternate 1990s that’s mellowing out after a robot uprising. As we learn in a dizzying data dump, humans were nearly outnumbered by worker bots until Muskian douchenozzle Ethan Skate (Stanley Tucci) invented the “Neurocaster,” a helmet interface that allowed fleshbags to inhabit the bodies of cyborgs and go toe to toe against the robotic rebels. Michelle finds society’s postwar dependency on Neurocasters like, totally wack, but her technological worldviews are upended when she meets Cosmo (Alan Tudyk), a cartoonish bot possibly possessed by her believed-to-be-dead genius brother, but suffering from Bumblebee syndrome, in that it can only speak through canned catchphrases. The two, with the help of ex-soldier Keats (Chris Pratt) and his own quippy robo-pal Herman (Anthony Mackie), hit the road to hunt down Skate, who Michelle believes is holding her brother captive. Ostensibly a straightforward road movie through the decimated landscapes of post-robowar America, The Electric State ends up flooded by whos, whats, wheres, whens, and whys. Michelle and Keats are blank heroes who amass a battalion of metallic friends (a mailbot voiced by Jenny Slate; a Mr. Peanut automaton played by Woody Harrelson), all apparently programmed to be Saturday morning cartoon sidekicks. Muddy action fills the gaps between revelations about Skate’s ultimate plans, and so often, it’s rendered in drab colors and shadows. Ironically, the blend of live-action backdrops and polished visual effects puppetry lacks the depth of the 2D illustrations in Stålenhag’s book. The Electric State, the movie, is devoid of majesty. A Spielbergian throwback full of pre-visualized laser fire, quippy CG creations, and trailercore ’90s covers (that made me wonder if the Russos were a little jealous they didn’t get to make a Guardians of the Galaxy movie) probably made sense on paper for a creative team who needed to distill a Hollywood story from Stålenhag’s source material. But it overlooks a key part of the book: just basking in the art. At many points on Michelle’s journey, I was desperate for the plot to stop so I could stand still and soak up this strange alternate universe. I wanted to wander around the abandoned mall, now a sanctuary for refugee robots. I wanted to chitchat with the robo-cook. I wanted to play The Electric State. When I queued up the Russos’ movie, I was about 30 hours into Eternal Strands, the recent action/fantasy RPG produced by former BioWare devs. The game’s physics-based combat makes a truly chaotic but exhilarating experience out of fighting titan automatons and discovering traces of an ancient but fallen civilization. The mythology was not so unique that I sat through every NPC companion’s dialogue or read every scrawled bit of backstory — Fallout might be my standard-bearer for world-building gravy I want to lap up — but I luxuriated in Eternal Strands’ scale and elemental jank (complimentary). Watching The Electric State, as the characters zipped past abandoned bot husks and brushed against the larger political upheaval of the war, made me pine for the epistolary experience I was having over in Eternal Strands, where I got to set the pace. Instead, I got the speedrun. Branded mascots, pop culture references, and 1993 footage of Bill Clinton addressing a missile attack on Iraq’s intelligence headquarters edited to suggest he’s talking about the robowars aren’t enough to ground The Electric State in lived-in reality. The screenplay never brings viewers close to the conflict, past or present. It’s not a necessity for the story to do so — there’s a long history of post-apocalyptic fiction and other road movies that consider the weight of American culture through the eyes of one person’s drama — but Brown can’t do much with the stock character work on the page, and The Electric State is not Bones and All for robots. So the Russos rely solely on iconography to immerse us in the story. They probably needed 80 more hours and Unreal Engine 5 to pull it off. In two-hour cinematic form, The Electric State is the most generic version of what it could possibly be. Even the big finale fight scene feels like a mishmash of Endgame (nondescript overcast industrial lawn battleground) and Mad Max: Fury Road (Doof Warrior stand-in in the form of a robot taco). Saying that this movie feels like blockbuster entertainment written by AI seems a little rude — computers would probably have a deeper understanding of the robotic struggle — but it’s just that vacant. I don’t expect the official Electric State video game, a mobile-friendly puzzler produced by Netflix and the Russos, to fill in too many gaps. The Electric State is now streaming on Netflix.
I wonder if the developers of Indiana Jones and the Great Circle — several years ago, when they were first outlining the game’s core pillars — felt like they knew what they were getting into when they decided to go the full-likeness route. That is, that the game’s protagonist wouldn’t just be “Indiana Jones,” but would look, sound, and move like Harrison Ford as Indiana Jones, and specifically, the version of the character that fans knew and loved from the 1980s-era original trilogy. Y’know, Indy in his barrel-chested prime, not the senior citizen from the latter two films. It’s a miracle that any game gets made, but it’s particularly miraculous that MachineGames pulled off this incredibly ambitious goal — and it all comes down to Troy Baker. The renowned voice actor has delivered indelible performances as Joel in The Last of Us, Sam Drake in Uncharted 4: A Thief’s End, and many other video game roles, but there are few characters more iconic and beloved in the popular imagination than Indiana Jones. Anything but a pitch-perfect recreation of Ford’s voice wasn’t going to cut it. Courtesy of a new video published Friday by BAFTA, we have some insight from the developers at about how Baker managed this feat. He started the project with some method acting, in a sense: Baker showed up to the first table read — conducted virtually over Microsoft Teams because it was during the pandemic — with “Indiana Jones” as his screen name, and he also brought Indy’s fedora and bullwhip to the session, according to cinematic producer Mitra Ashkan Far. She and voice-over designer Emily Hesler give a lot of credit to performance director Tom Keegan, whose resume includes multiple Wolfenstein and Star Wars games. Keegan “would do so well at getting people into character,” Hesler says. Around the 7:20 mark of the 27-minute video, Hesler plays some voice-over recordings of Baker grunting as Indy — just a second or two of him crying out as he takes a beating — and calls out the special sauce that makes his performance so remarkable, and so Ford-like. “I think that’s so Indy right there,” says Hesler, laughing in amazement at the clip. “I don’t know, there’s so much personality in that, and so much more than him just getting kicked in the face.” To Hesler, the timbre of Baker’s grunts tells you that Indy is frustrated to find himself in this situation, but simultaneously, the performance somehow convey a sense of strength and resolve — that Indy isn’t helpless, and in fact, that he knows he’s going to get back at the goon who’s laying into him. “It has to have some, like, breathiness, I feel like,” Hesler continues. “Breathiness. I mean, there’s still tone there, but… oh, and something where he sounds kind of, like, annoyed at the same time, too. There’s got to be some sort of attitude or personality in it. And yeah, again, Troy pulls it off so well.” Even after the dozens of hours I’ve spent playing Indiana Jones and the Great Circle, I still marvel at Baker’s performance as Indy, for which he shared in the 2025 DICE Award for Outstanding Achievement in Character. The game is scheduled to debut on PlayStation 5 this spring.
This story was first published in Switchboard, a newsletter from Polygon that delivers all the latest Switch 2 news, reporting, and rumors directly to your inbox. Sign up here to get it weekly. Nintendo’s Switch 2 reveal in January showed very little in the way of games, except an untitled new Mario Kart. We’ll have to wait a few more weeks to get a closer look at the company’s software lineup for Switch 2 — but we might have some helpful indicators about which of Nintendo’s internal development teams have been making software for the next-gen console for the past few years. While we wait for more official game announcements during April’s Nintendo Direct, let’s take a look at Nintendo’s 10 internal development teams, what they’ve been working on, and if they’ve had any runway to start making games for Switch 2’s launch window. (Keep in mind that Nintendo has a bunch of similar-sounding dev teams, so bear with us as we walk through who’s who and what they’re working on.) Nintendo EPD Co-Production Group Who they are: This team (a combination of EPD Group No. 2 and No. 3) works with outside studios like HAL Laboratory, Intelligent Systems, and Monolith Software on franchises like Kirby, Fire Emblem, and Xenoblade. The group also works with teams behind a variety of Mario and Pokémon spinoffs. Most recent release: It’s been a long time since we had a new Kirby game — Kirby’s Dream Buffet came out in 2022 — meaning the pink puff is due for a new adventure. EPD Co-Production Group still has two Switch 1 titles on its plate for 2025: Xenoblade Chronicles X Definitive Edition and Pokémon Legends: Z-A. Odds of a new game for the Switch 2 launch: Good, if HAL has a Kirby waiting in the wings. Nintendo EPD Production Group No. 3 Who they are: The Zelda team. Most recent release: Production Group No. 3 released The Legend of Zelda: Tears of the Kingdom in 2023 and The Legend of Zelda: Echoes of Wisdom in 2024, so they’ve been quite busy lately. The team worked with longtime Zelda collaboration studio Grezzo on Echoes of Wisdom, but even with outside help, it’s going to be a while before we see the next big Legend of Zelda game. Odds of a new game for the Switch 2 launch: Nil. Nintendo typically announces new mainline Zelda games many months or years in advance. Nintendo EPD Production Group No. 4 Who they are: One of Nintendo’s most experimental teams, Production Group No. 4 is behind swerves like Nintendo Labo, Ring Fit Adventure, and Game Builder Garage. Most recent release: The team most recently worked with partners on Nintendo World Championships: NES Edition and Alarmo. Production Group No. 4 is very likely working on new Switch 2 software, and we wouldn’t be surprised to see the team building something around the console’s new mouse-control functionality. Odds of a new game for the Switch 2 launch: High. Nintendo EPD Production Group No. 5 Who they are: During the Switch’s lifespan, Group No. 5 has been working on Splatoon and Animal Crossing. Before that, members of the team worked on games that highlighted Nintendo consoles’ unique features with Wii Sports and Nintendo Land. Most recent release: Splatoon 3 was released back in 2022, and has received regular updates. It’s been more than three years since Animal Crossing: New Horizons’ last major update, the Happy Home Paradise DLC. With more than 47 million copies of New Horizons sold, Production Group No. 5 is almost assuredly developing a follow-up. Odds of a new game for the Switch 2 launch: Good, especially if Nintendo wants to start Switch 2 off with a bang with a new Animal Crossing. Nintendo EPD Production Group No. 6 Who they are: Another external R&D team, Production Group No. 6 works with developers behind the Metroid Prime, Donkey Kong Country, WarioWare, and Paper Mario series. Most recent release: The group just delivered Donkey Kong Country Returns HD (with Forever Entertainment) and is still working on Metroid Prime 4: Beyond (with Retro Studios). So it has a relatively full plate. Production Group No. 6 also works with Next Level Games, the team behind Luigi’s Mansion 3 and Mario Strikers: Battle League, and they haven’t released a new game since 2022. Odds of a new game for the Switch 2 launch: Does a cross-gen Metroid Prime 4 count? Then pretty good! Nintendo EPD Production Group No. 7 Who they are: This is the team responsible for the development of 2D Metroid games and the Rhythm Heaven series. Most recent release: Emio – The Smiling Man: Famicom Detective Club. Beyond that, it’s unclear what Group No. 7 could be working on for Switch 2. Odds of a new game for the Switch 2 launch: This team has been pretty quiet lately, so the chance that it’s working on something new — possibly a new Rhythm Heaven or something fun/weird, à la Miitomo and Tomodachi Life — is excitingly high. Nintendo EPD Production Group No. 8 Who they are: They make 3D Mario games, including 2017’s Super Mario Odyssey, so they’re kind of a big deal. Most recent release: It’s been nearly eight years since Odyssey, the most recent mainline 3D Mario game. Production Group No. 8 also worked on 2021’s open-world Bowser’s Fury expansion to Super Mario 3D World, a possible indicator that future 3D Mario games could further explore open-world designs. Odds of a new game for the Switch 2 launch: High. Maybe within the launch window. Nintendo EPD Production Group No. 9 Who they are: This is the team responsible for recent Mario Kart games and Arms for Nintendo Switch. Most recent release: Mario Kart 8 Deluxe and Mario Kart Tour. Odds of a new game for the Switch 2 launch: All but guaranteed with Mario Kart 9. Nintendo EPD Production Group No. 10 Who they are: Production Group No. 10 is behind many of Nintendo’s 2D Mario games and the Pikmin series. Most recent release: The team released Super Mario Bros. Wonder and Pikmin 4 in 2023, so it’s had a little time to start working on new games for Switch 2. The team is also responsible for the Super Mario Maker series, a franchise that would showcase Switch 2’s Joy-Con mouse controls. Odds of a new game for the Switch 2 launch: That all depends on just how many Mario games Nintendo wants to release in 2025. Nintendo EPD – Smart Device Production Group Who they are: Nintendo’s mobile games team. Most recent release: In addition to supporting Fire Emblem Heroes and Mario Kart Tour, Nintendo’s smart device team recently released Animal Crossing: Pocket Camp Complete, and basically wrapped up support for it. Odds of a new game for the Switch 2 launch: Probably close to zero, since the team works on Nintendo’s smart device software. Beyond its internal teams, Nintendo has a variety of subsidiaries and partners who co-develop games. That includes 1-Up Studio (3D Mario), Monolith Soft (Xenoblade), Next Level Games (Luigi’s Mansion, Mario Strikers), Nintendo Cube (Mario Party), Nintendo European Research & Development (Nintendo Switch Online), Nintendo Software Technology (Mario), Retro Studios (Metroid Prime, Donkey Kong Country), and Shiver Entertainment (porting work). Pokémon developer Game Freak, Grezzo, HAL Laboratory, and Intelligent Systems may also be working on or supporting Switch 2 software. Suffice it to say, Nintendo has a lot of people power to create a big library of new games, which could mean a very robust lineup of Switch 2 launch software.
A year after its console launch, Team Ninja’s latest stumbles onto PC.
Number goes up. Or does it?
Hot stuff.
A new update is now live for Avowed, Obsidian’s recently released and very good open-world RPG. The patch is live on Xbox and PC and it fixes a lot of tiny bugs and other issues. But the biggest news is that all players will now be a bit more powerful thanks to some extra upgrade points. Read more...
If you carried a camcorder everywhere you went in the ‘90s, without advanced A/V technology you likely had a hard time editing video footage to create your own cinematic masterpiece. However, in Lost Records: Bloom & Rage, the narrative adventure game from Life Is Strange developer Don’t Nod, you’ll be able to edit… Read more...
From PCF's investor reports (PDF): https://peoplecanfly.com/wp-content/uploads/2025/03/20250313-raport-biezacy-nr-4-2025-zawarcie-pda-z-sony-delta-final.pdf Translation: The Management Board of PCF Group S.A. with its registered office in Warsaw (the "Company") hereby informs that on March 13, 2025, the Company entered into a production agreement (Prototype Development Agreement) (the "Production Agreement") with Sony Interactive Entertainment LLC, with its registered office in San Mateo, California, United States of America (the "Publisher"), regarding cooperation in the production of a prototype of a new video game codenamed Project Delta (the "Product"), based on intellectual property rights belonging to Publisher. The Production Agreement provides that work on the Product will be carried out in the so-called work-for-hire model, i.e. work performed by the Company as a developer on behalf of and for the Publisher, in return for which the Company will receive an agreed remuneration from the Publisher. In accordance with the Production Agreement, work on the Product will be divided into stages (milestones). Detailed terms of cooperation between the parties regarding the implementation and payment for subsequent stages (milestones) have been specified in the annex to the Production Agreement (milestone schedule). The scope and provisions of the Production Agreement do not differ substantially from the provisions of production agreements typically concluded for such projects. The conclusion of the Production Agreement is in line with the update of the Company's Strategy and the People Can Fly capital group announced by the Company on 31 January 2023, according to which if attractive opportunities for cooperation with renowned partners in the work-for-hire model arise, the Company will take advantage of them. submitted by /u/Mront [link] [comments]
It's F-F-Friday, the best day of the week where you can finally get home and play video games all weekend and also, talk about anything not-games in this thread. Just keep our rules in mind, especially Rule 2. This post is set to sort comments by 'new' on default. Obligatory Advertisements /r/Games has a Discord server! Feel free to join us and chit-chat about games here: https://discord.gg/zRPaXTn Scheduled Discussion Posts WEEKLY: What Have You Been Playing? MONDAY: Thematic Monday WEDNESDAY: Suggest Me A Game FRIDAY: Free Talk Friday submitted by /u/AutoModerator [link] [comments]
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Your GM puts up with your party’s antics week after week, so why not show them a little love by checking out DriveThruRPG’s GM Day sale? This sale includes plenty of core rulebooks if you’re looking to get introduced to a new system like the Alien RPG, Cyberpunk RED, or Dune: Adventures in the Imperium. But you can also find a wide variety of discounted supplements and other texts if you’re looking for ways to expand your favorite TTRPG, like Battletech Universe, the Colonial Marines Operations Manual, or Interface Red just to name a few. Hundreds of products from a variety of publishers are currently discounted as part of this sale, but we’ve pulled together a short list of core rulebooks for our favorite systems below.
Herbivore carapaces are an equipment material in Monster Hunter Wilds. You’ll get them from hunting certain small monsters or as rewards for certain hunts once you reach High Rank. The Low Rank version is called an herbivore shell. You’ll need herbivore carapaces for armor like the Death Stench set and the High Rank Doshaguma Mail. Our Monster Hunter Wilds guide will tell you how to get herbivore carapaces and how to collect them. How to get herbivore carapaces in Monster Hunter Wilds Herbivore carapaces come from High Rank Ceratonoths. And that’s it. You’ve got a 70% chance of getting an herbivore carapace each time you carve a slain Ceratonoth. Ceratonoths are only found in the Windward Plains. They’re pretty abundant, though. Head to your map and open the icon filter to find some — male or female, it doesn’t matter — and set a waypoint for your Seikret. There aren’t any hunts that reward herbivore carapaces and no large monster drops them. To also help you understand Monster Hunter Wilds, we explain how to capture monsters, how to change weapons, provide some Seikret tips, and teach you how layered armor works.
BUILD 17711506 – ONE FTP LINK – TORRENT Experience the serene joy of snow plowing in this relaxing simulation…. DESCRIPTION / DOWNLOAD ABOUT THE GAME Experience the serene joy of snow plowing in this relaxing simulation game! Drive powerful plows, clear roads, and keep your town safe. Uncover a surprising story, face survival challenges, and tackle advanced weather systems. Embrace winter’s chill and become the ultimate snow-clearing hero! Title: Snow Plowing Simulator Support the software developers. BUY IT! https://store.steampowered.com/app/2096030/Snow_Plowing_Simulator/ Snow Plowing Simulator Build 17711506 ONE FTP LINK Uploading......... 1FICHIER Snow.Plowing.Simulator.Build.17711506.zip GOFILE
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BUILD 17681322 – ONE FTP LINK – TORRENT The Lore and Story of the Jump King World deepens in this greatly expanded sequel…. DESCRIPTION / DOWNLOAD ABOUT THE GAME The Lore and Story of the Jump King World deepens in this greatly expanded sequel, which takes place in an Era far removed from that of the first game; The Time of ARMABOGGIN. The End Times are upon The Heights, Armaboggin is looming. Title: JUMP KING QUEST Support the software developers. BUY IT! https://store.steampowered.com/app/2317640/JUMP_KING_QUEST/ JUMP KING QUEST Build 17681322 ONE FTP LINK Uploading......... 1FICHIER Jump.King.Quest.Build.17681322.zip GOFILE
BUILD 17653632 – ONE FTP LINK – TORRENT Move to the big city, share an apartment with hot gamer girls, and dive…. DESCRIPTION / DOWNLOAD ABOUT THE GAME Move to the big city, share an apartment with hot gamer girls, and dive into the world of esports! Become their manager or player, make choices, and unlock steamy 18+ content. Can you rise to the top and heat things up? Title: MILF’s So Juicy Support the software developers. BUY IT! https://store.steampowered.com/app/3533330/MILFs_So_Juicy/ MILFs So Juicy Build 17653632 ONE FTP LINK Uploading......... MEGA MILFs.So.Juicy.Build.17653632.zip 1FICHIER
V1.0.9 – ONE FTP LINK – TORRENT As the Lost Heir to a mad family, she must return the ancient fortress…. DESCRIPTION / DOWNLOAD ABOUT THE GAME As the Lost Heir to a mad family, she must return the ancient fortress to its former glory and ascend the throne as a “True Heterodyne”. Only then can she stand up to the might of the Wulfenbach Empire and other power hungry usurpers. But first, she has to contend with a corrupted and insane AI controlling the castle, its spiky death traps, and bottomless doom-pits. Title: Girl Genius Adventures In Castle Heterodyne Support the software developers. BUY IT! https://www.gog.com/en/game/girl_genius_adventures_in_castle_heterodyne Girl Genius Adventures In Castle Heterodyne v1.0.9 ONE FTP LINK Uploading......... MEGA
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BUILD 17676908 – ONE FTP LINK – TORRENT From the world of “Lost Eidolons” comes an all-new roguelite tactical RPG…. DESCRIPTION / DOWNLOAD ABOUT THE GAME From the world of “Lost Eidolons” comes an all-new roguelite tactical RPG! Stranded on a mysterious island with scattered memories, your only means of survival is to fight. Recruit allies, undertake a perilous journey, and battle to reclaim what you’ve lost… no matter how many deaths it takes. Title: Lost Eidolons: Veil of the Witch Support the software developers. BUY IT! https://store.steampowered.com/app/2530490/Lost_Eidolons_Veil_of_the_Witch/ NOTE: Start the game through "Launcher.bat" Lost Eidolons Veil of the Witch Build 17676908 ONE FTP LINK
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Weird west legends meet eldritch horror in BLOOD WEST, an immersive stealth….
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Weird west legends meet eldritch horror in BLOOD WEST, an immersive stealth FPS. Become the Undead Gunslinger, doomed to roam the barren lands until hemanages to purge their curse, freeing his soul. 3 varied scenarios, perk-basedcharacter progression, and 20+ hours of gameplay await you!
Title: Blood West
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Blood West v4.2.1.rc3
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